The Team
The people behind the echoes
Josh Muñoz
Creative & Technical Director
“What is essential is invisible to the eye. So we built a world where you can feel it.”
Yoel Witmaar
Lead Programmer
“The best systems are the ones you never notice.”
Roberto Acebrón
Composer & Sound Designer
“Sound is what fills the space between words.”
Yerai Felip
Voice of Caelum
“A voice can carry what a face cannot show.”
Raúl Muñoz
Procedural FX Artist
“Sometimes the most beautiful thing is watching something fall apart.”
Lluís Cabello
Character Artist
“A character starts to live in the small details nobody expects.”
Jonathan Mayorga
Level Designer
“A good level tells you where to go without saying a word.”
Irene Carmona
Concept Artist
“Art is not what you see, it's what you make others see.”
David Imedio
Environment & FX Artist
“A world feels real when light and shadow tell their own story.”
Helena Bonilla
Art Director
“Every color, every shape, every silence has a reason.”
Daniel Alonso
Environment Artist
“The places we build should feel like they were there before us.”
Beñat Peso
Character Artist
“You know a face is right when it looks back at you.”
Víctor Gutiérrez
Rigging Artist
“Bones and joints are invisible, but they hold everything together.”
Javier Jiménez
VFX Artist
“The best effects are the ones that make you feel, not just look.”
María Pacheco
Animator
“Movement is the first language. Before words, there was gesture.”